97 lines
3.7 KiB
JavaScript
97 lines
3.7 KiB
JavaScript
import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
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import { createVNode as _createVNode, resolveDirective as _resolveDirective } from "vue";
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var __rest = this && this.__rest || function (s, e) {
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var t = {};
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p];
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if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
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if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]];
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}
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return t;
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};
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import classNames from '../_util/classNames';
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import { defineComponent, computed, ref } from 'vue';
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import Tooltip from '../tooltip';
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import Badge from '../badge';
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import Content from './FloatButtonContent';
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import useConfigInject from '../config-provider/hooks/useConfigInject';
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import { useInjectFloatButtonGroupContext } from './context';
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import warning from '../_util/warning';
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import { initDefaultProps } from '../_util/props-util';
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import { floatButtonProps } from './interface';
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// import { useCompactItemContext } from '../space/Compact';
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// CSSINJS
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import useStyle from './style';
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export const floatButtonPrefixCls = 'float-btn';
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const FloatButton = defineComponent({
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compatConfig: {
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MODE: 3
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},
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name: 'AFloatButton',
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inheritAttrs: false,
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props: initDefaultProps(floatButtonProps(), {
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type: 'default',
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shape: 'circle'
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}),
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setup(props, _ref) {
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let {
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attrs,
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slots
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} = _ref;
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const {
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prefixCls,
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direction
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} = useConfigInject(floatButtonPrefixCls, props);
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const [wrapSSR, hashId] = useStyle(prefixCls);
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const {
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shape: groupShape
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} = useInjectFloatButtonGroupContext();
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const floatButtonRef = ref(null);
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const mergeShape = computed(() => {
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return (groupShape === null || groupShape === void 0 ? void 0 : groupShape.value) || props.shape;
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});
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return () => {
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var _a;
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const {
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prefixCls: customPrefixCls,
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type = 'default',
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shape = 'circle',
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description = (_a = slots.description) === null || _a === void 0 ? void 0 : _a.call(slots),
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tooltip,
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badge = {}
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} = props,
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restProps = __rest(props, ["prefixCls", "type", "shape", "description", "tooltip", "badge"]);
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const classString = classNames(prefixCls.value, `${prefixCls.value}-${type}`, `${prefixCls.value}-${mergeShape.value}`, {
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[`${prefixCls.value}-rtl`]: direction.value === 'rtl'
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}, attrs.class, hashId.value);
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const buttonNode = _createVNode(Tooltip, {
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"placement": "left"
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}, {
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title: slots.tooltip || tooltip ? () => slots.tooltip && slots.tooltip() || tooltip : undefined,
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default: () => _createVNode(Badge, badge, {
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default: () => [_createVNode("div", {
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"class": `${prefixCls.value}-body`
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}, [_createVNode(Content, {
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"prefixCls": prefixCls.value
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}, {
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icon: slots.icon,
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description: () => description
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})])]
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})
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});
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if (process.env.NODE_ENV !== 'production') {
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warning(!(shape === 'circle' && description), 'FloatButton', 'supported only when `shape` is `square`. Due to narrow space for text, short sentence is recommended.');
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}
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return wrapSSR(props.href ? _createVNode("a", _objectSpread(_objectSpread(_objectSpread({
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"ref": floatButtonRef
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}, attrs), restProps), {}, {
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"class": classString
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}), [buttonNode]) : _createVNode("button", _objectSpread(_objectSpread(_objectSpread({
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"ref": floatButtonRef
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}, attrs), restProps), {}, {
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"class": classString,
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"type": "button"
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}), [buttonNode]));
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};
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}
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});
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export default FloatButton; |